I have been learning how to use Blender 2.8, for many different reasons.
I wanted to try something new and I wanted to try an idea that I have wanted to do for a while.
The reason why this piece is called "Homage" is because when I first wanted to get into 3D was, watching the Disney film Tangled. Wanting to have done this for such a long time, the first time I had the idea was when I wanted to make this piece was at University but, I did not have the technical and artistic understanding to produce such a complicated piece.
So, after doing many years of getting better and focusing on composition and colour, I produced this piece.

Everything modelled and rendered in Blender 2.8, using Cycles.
Texture painted in Substance Painter.