Architectural visualisation piece that I have been working on over the past week. Based off of an image that I found on Pinterest.
This was more of a study and replicating lighting and replicating accurate displacements of the textures to match more real world lighting.
The first image is the composited image and the second is straight out of the 3d software with no edits.
Modelled entirely in Blender, textured in Substance Painter and rendered with Cycles.